Time to add fun stuff
April - Day 13
Making a land vehicle using parts from an old prop plane.
April - Day 12
more noodling with sketchbook pro 2015
April - Day 11
Sketchbook Pro 2015 isn't even fair...
April - Day 9
"Wasteland Weapons" - kinda worked a bit backwards on this one and FINISHED with thumbs! :/
April - Day 8
I feel things take me longer than usual when I have a 3d base model. it gives me lines I have to follow and it makes me want to create highly ordered layers so i can make nondestructive edits :/
April - Day 7
Herpderping around in sketchup with no starting concept.
April - Day 6
Some simple handgun iterations. Will evolve into more unusual directions.
April - Day 4 + 5
Not used to a photo assisted workflow. Burned too much time and couldn't really pull the comp together at all over the first hour. Gave it a second hour which helped but im sure when I wake up tomorrow and look back on it with eyes anew I'll delete this post out of shame.
Tags were "Hardship" and "Help" via Concept Art Sessions
Wasteland Survivors
A study of a few characters in the theme of Fallout using reference concept art as a base.
3D Printing a Mech using the Makerbot Replicator 2X - Part 1
Around April of 2013 we started throwing around a game idea that involved bear-esque super giant death mechs. While the idea was ultimately scrapped for a variety of very good reasons, one mech was already loosely modeled in 3D. Over the next few months in free time around rendering we decided to print out 3 sets of pieces for 7" models.
Here is a chronicle of the first few trial and error steps we took through our most complicated print yet.
We used the Makerbot Replicator 2X with standard software and stock plastic - but as you can probably tell we didn't have enough time to 100% devote ourselves to trouble shooting issues that came up. Some are obvious user error, but many are just weird 'hauntings' that i have no way of explaining!
Hopefully these issues can help somebody out somewhere!
Upper Torso
Arm Cannon, Hip Block and Head
Rocket Launcher
Upper Torso - Attempt 2
Shoulder, "Forearm", Feet and Shin
Hopefully in the next month or so I will get pictures of construction and painting. I've also seem to have lost images showing the thighs but other than their complex shape and the cleanup that involved we have somehow avoided many of the issues that have plagued us at the start of this project.
Iberian 2 - Early Sketches
I've Always wanted to revisit the old "Iberian" gunship i did so many years ago. It always got favorable opinions on its pretty unique design and at the time I was spinning my wheels with Painter instead of Photoshop which did it no favors compounded with my abilities at that time.
From here I plan on block modeling it for paintovers - Possibly with different loadouts and configurations.